Review of the DroidCon London part I

I had a great time in London at the DroidCon London and have seen a lot of good content and gadgets. Because my interests are beyond the Smartphone I will start with the most ambitioned project I have seen in the last time on the Glasses. The future meets reality with Moverio BT-100, Epson’s newest venture in personal technology. The high resolution see-through display, Wi-Fi® connectivity, and smart navigation capabilities creates an innovative visual experience. The portable controller and headset allows users to browse, shop and stay connected while still being part of their environment. With Android 4.1 you can build very strong 3D AR. It is clear that we have see just a prototype from the new generation, but really to say I was impressed. I believe that this the form that will exist because is very natural, and use the maximum of our user experience.

To have more idea who is really behind this project I have made a interview with Hiroyuki Baba. Hiroyuki Baba was born in 1957 in Kobe, Japan. He joined Epson in 1984 after graduating in system control engineering from Kobe University. One of his first responsibilities at Epson was in designing the ICs for portable LCD TVs.
After some years spent in semiconductor development he was assigned to visual products, where he was involved in the commercialization of Epson’s first 3LCD projector.
In subsequent years Baba worked as a manager and general manager in areas as diverse as development, commercialization and marketing of products such as GPS systems, wireless technologies and LCD panels. In 2006 he was recognized by the Japanese Minister of Education for his invention of drive circuits used in LCD panels.
He now works in Epson’s smart glasses programme and was closely involved in developing the Moverio BT-100, Epson’s first head-mounted display. In fact, he was so closely involved in the development that the product was actually named after him – he is the “B” in BT-100.
Baba is married with two children. In his younger days he enjoyed playing football and diving, but now divides his leisure time among running, river fishing and golf.


Interactional Frontiers: pushing the limit beyond Google Glass

Interactional Frontiers is a series of Augmented Citizen Thoughts gathered in my 8 months of pain after my accident in february.

There has no doubt been a lot of buzz about Google Glass, but Google would be the first to say that there is strong competition in the space.

Augmented Citizen is back from idle and recovery state with a new set up, the Augmented Citizen 2.0 : a titanium implant on my leg with a SPIME to connect to my Personal Things Cloud. On my first trip, at the Frankfurt Airport, on the security check I have demonstrate my SPIME. Please do not hesitate when you will meet me to show you.

Sorry, it’s Biber not me 🙂


Glasses in the Past

In 2008, when I started with my friends Willi  and Thomas our memorable think tank in Berlin Augmented Reality was navigate in the Blue Ocean. Two years later I decided to build the first European Augmented Reality Business Conference in Berlin – ARBCon and was a success.  Augmented Reality has become not a really a trend, but a noise pushed from Google and of 2009  with their Google Goggles if you remember:

If you are so kind and looking at the trends search, we have a spike in October 2009 caused exactly by Google Goggles :

Bildschirmfoto 2013-10-20 um 04.57.01

Last year we had a strong market appearance from Vuzix at CES and IFA, with a very strong perspective. I knew Vuzix and their technological capacity, and I had trust them to break the Frontier:

Vuzic M100




And Glasses Today


Google Glasses started to be reality and capt very strong attention in the developers community. Here a eloquent picture from the Eastern Europe DroidCon

Google Glasses @ Eastern Europe DroidCon




Future of Glasses


The future meets reality with Moverio BT-100, Epson’s newest venture in personal technology. The high resolution see-through display, Wi-Fi® connectivity, and smart navigation capabilities creates an innovative visual experience. The portable controller and headset allows users to browse, shop and stay connected while still being part of their environment. See beyond the confines of the everyday with Moverio. Reality as we know it has a new name.
I was very positive impressed from Epson Moverio here a short promotion video:

You can hack on Moverio next week in London at the DroidCon London, the biggest Android Developer Event in UK, many thanks for my old friend Thibaut for this.

Hackathon @ DroidCon London with Epson Moverio

This year we have a lot of prototypes on Kickstarter, you can decide what will be the best:

On the next episode we will look in depth cameras or kinect how more of the people know it. Science fiction often portrays the future as a place where people and technology are mutually aware of each other. People talk to their computers and the computers talk back, no keyboard or mouse required. Data and virtual objects float in the air where people can touch and manipulate them as if they were solid. Cars drive themselves while their passengers hold video conferences.  That future is fast becoming reality thanks to a new breed of 3D cameras, voice recognition, and other perceptual computing technologies that give computers and mobile devices the ability to see and hear the world around them. And those same technologies are giving people the freedom to interact with devices in natural, intuitive ways using nothing more than gestures and spoken commands. – See more at:

From Las Vegas the CES 2013 – No Display but…

Smart Things, Augmented Reality and Smart Glasses


 Mixed Reality is no more a dream, you can engage in the virtual world and play in the real one – just have a sphero.
When technologies combine in new, exciting ways, amazing things can happen. At Orbotix the engineers goal is to continue to blend the real and virtual worlds to expand the boundaries of what we expect from technology. With smart robots and innovative software exploring and defining mixed-reality gaming – the next evolution of entertainment.

 This completely new category challenges our preconceptions of how we interact with technology. And our combined expertise in robotics and software enables us to create innovative gaming and entertainment experiences that bridge the virtual and real worlds.
 sphero is keeping the good times rolling with augmented reality zombies  More then 20 application developed on Sphero will give you a lot of fun and pleasure.
 I find Sphero rolling around a state of the art racetrack and demoing 20+ driving, multiplayer, tabletop, and controller apps. Gamers can race around the track, compete with other attendees, and even experience augmented reality demos every hour on the hour.



GreenWave Reality’s

The Global Cleantech Cluster Association (GCCA) recognized GreenWave Reality as a leading innovator in the smart home services market by naming the company a 2012 Later Stage Award Global Smart Grid/Sustainable IT winner. This 2012 Global Top 10 award reflects GreenWave Reality’s successful market position as a Global Smart Grid company in the $163.1 billion international cleantech industry, as well as the company’s ability to significantly contribute to the growing green economy.
Monitor and control your home energy use from anywhere using GreenWave Reality’s innovative energy management solution for Android.



The smart fork that slows you down

The HAPIfork from HAPILABS is smarter than your typical eating utensil. In addition to the standard stabbing of meat and ferrying of food from the plate to your mouth, this fork tracks how many bites you take, how fast you take them and the length of your meal.
If you are eating too fast, the fork will let you know with a vibration and a blinking light, eventually training you to take your time. Eating more slowly can help people lose weight (there’s more time to feel full), and also help them digest food better.

French engineer Jacques Lepine invented the connected eating implement after his family chided him for eating too quickly. He spent three years searching for the right sensor, eventually settling on one that completes a circuit every time your mouth closes over the end of the fork.
Naturally, the HAPIfork comes with a mobile app and webpage for tracking your noshing habits. A HAPIspoon is also in development. The fork will cost $99 when it becomes available in April, and the founders are planning a Kickstarter campaign for February.


Vuzix Smart Glasses M100


The Vuzix  Smart Glasses M100 will  be the world’s first, commercially available, hands free display and cloud
connected communications system. The Vuzix M100 contains a virtual display with integrated camera and
powerful processing engine, running the Android OS. Users can connect wirelessly to their smartphone (iOS or
Android) or other compatible devices. The M100 is also powerful enough to connect directly to the Internet, run
applications and games itself. Working in harmony with a smartphone, users can engage with existing and future 
applications such texts, video, email, mapping, and audio.

Google’s (GOOG) “Project Glass” smart glasses product is still a work in progress but it may already have some stiff competition. Debuting at CES 2013 is Vuzix’s M100, a wearable device that connects to a smartphone via Bluetooth for connectivity and provides a heads-up display that hovers in front of one eye. The company first announced its M100 smart glasses this past November and targeted a $1,000 price point, but Vuzix now says the device will cost just $500 when it launches later this year. Key specs include a WQVGA color display, an OMAP processor, 4GB of internal storage, 1GB of RAM, a 1080p camera and the Android 4.0 Ice Cream Sandwich OS.



Review the Fourth International AR Standards Meeting

The day started @ 4:00 am for me. Was a trip for more as 4 hours to Basel, Swiss. Thank you Christine for all have you done for the AR community!!


For the first we must to clear the „Mission“ of this community. The AR Standards Community seeks to:

– collect/monitor progress and activities across a wide variety of SDOs (and relevant industry groups which provide open interfaces for AR experiences) in a consistent fashion with a special emphasis on
detecting complementary work/redundant or overlapping work, and then providing a neutral/grass roots

– driven environment (platform) in which leaders of initiatives can explore ways to coordinate activities and reconcile areas of overlap or conflicts

– provide, where and when necessary, inputs to SDOs and communities interested in open and interoperable AR (some of these inputs are the community resources–see Resources tab of this portal)

– detect the emergence of and provide a centralized place/forum for the expression of needs from the AR development community including obstacles to the growth of AR.

Our meeting goals was to obtain reports on activities and discuss progress in relevant standards development organizations:

– continue development of the community resources including but not limited to:
AR Standards landscape and status of what each SDO we are tracking is doing in the area of AR

– AR vocabulary and definition of terms (also numerous posts on the mailing list)
AR Use cases and Use case categories

– Open letter to AR-related subsystems providers and Communications plan
initiate development of new community resources and discuss emerging challenges which may be addressed via standards or open source interfaces.

Program Committee members for the fourth meeting currently includes:


We enjoy at the beginning from Open Mobile Alliance the Doug Knisely, Qualcomm (on behalf of OMA)  with „Mobile AR Enablers Work Item“

Rob Manson  and Lars Erik Bolstad from Opera continue with W3C „leaks or problems“ 🙂 POI WG, HTML 5, GeoLoc, DAP

Neil Trevett have presented, from my side – Device ( Developer ) side,  the coolest stuff for today. Open GL/ESWebGL, OpenCLWebCL, Device Sensors Framework  a lot, more in detail you can find on AR Standards ( thanks you very much Christine for your wonderful work to keep life this community ) etc.

Gerry Kim can not participate but sent us his presentation on ISO/JTC 1 SC24 AR Study Group, ISO/JTC 1 SC29 MPEG-V, I miss here my friend Marius Preda who is working on MPEG standardisation.

Anita from Web3D Consortium help us to have a image what are the movements in the 3D Area. On every mouth is now 3D, will be interesting what Added Value can 3D offer us. I have from my side some small projects – most of them on MUX. hope you will see some results on the end of the year.

George Percivall form OGC talked about their projects ARML, SWE, 3DIM. What was interesting was the GeoLocated SMS. I am curios if are some implementation for indoor 🙂


The breakout sessions can focus on specific sections of the new AR Standards Landscape, on the improvement of any other Community Resource, or may also serve as the first face-to-face meeting of a Special Interest Group within the community.


Then we divide us in 2 Teams, one to do the Formal Modeling and second to build a Topology Map of the Actual Standards from OGC, Khronos, W3C, OMA, Web3D Consortium etc.

At the end we make a plenary analysing the results of the day.


In Memoriam Denis Ritchie

October 2011 will remain as a lost ICT Mentors for me. My first contact with Denis was begining of ’80-ties when I started with Unix and C. It was a time of gr8 developments, and for me the start in the world of the OS that will dominate 40 years the market and is not the end.




“Dennis Ritchie, the Bell Labs computer scientist who created  the immensely popular C programming language and who was instrumental in the construction the well-known Unix operating system, died last weekend after a protracted illness. Ritchie was 70 years old.Ritchie, who was born in a suburb of New York City, graduated from Harvard and later went on to earn a doctorate from the same institution while working at Bell Labs, which then belonged to AT&T (and is now part of the Alcatel-Lucent). 

There he joined forces with Ken Thompson and other Bell Labs colleagues to create the Unix operating system. Although early Unix evolved without the naming of progressively advanced versions, the birth of this operating system can be marked by the first edition of the Unix programmers’ manual, which was issued in November of 1971, almost 40 years ago.Although AT&T had been engaged in the development of an advanced computer operating system called Multics in the late 1960s, corporate managers abandoned those efforts, making Thomson and Ritchie’s work on Unix that much more impressive.

These researchers threw themselves into the development of Unixdespite, rather than in response to, their employer’s leanings at the time. We should be thankful that Ritchie and his colleagues took such initiative and that they had the foresight and talent to build a system that was so simple, elegant, and portable that is survives today. Indeed, Unix has spawned dozens if not hundreds of direct derivatives and Unix-like operating systems, including Linux, which can now be found running everything from smartphones to supercomputers. Unix also underlies the current Macintosh operating system, OS X.Ritchie’s work creating the C programming language took place at the same time and is closely tied to the early development of Unix. By 1973, Ritchie was able to rewrite the core of Unix, which had been programmed in assembly language, using C. In 1978, Brian Kernighan (another Bell Labs colleague) and Ritchie publishedThe C Programming Language, which essentially defined the language (“K&R C”) and remains a classic on the C language and on good programming practice in general.  For example, The C Programming Language established the widespread tradition of beginning instruction with an illustrative program that displays the words, “Hello, world.”For their seminal work on Unix, Ritchie and Thompson received in 1983 the Association of Computing Machinery’s Turing Award.

In 1990, the IEEE awarded Ritchie and Thompson the Richard W. Hamming Medal. Ritchie and Thompson’s work on Unix and C was also recognized at the highest level when President Bill Clinton awarded them the 1998 National Medal of Technology. And in May of this year, Ritchie and Thompson received the 2011 Japan Prize (which was also awarded to Tadamitsu Kishimoto and Toshio Hirano, who were honored for the discovery of interleukin-6).

 Spectrum attended the Japan Prize awards ceremony and had an opportunity to ask Ritchie to reflect on some of the high points of his impressive career. During that interview, Ritchie admitted that Unix is far from being without flaws, although he didn’t attempt to enumerate them. “There are lots of little things—I don’t even want to think about going down the list,” he quipped. In December, Spectrum will be publishing a feature-length history of the development of the Unix operating system.

 Rob Pike, a former member of the Unix team at Bell labs, informed the world of Ritchie’s death last night on Google+. There he wrote, “He was a quiet and mostly private man, but he was also my friend, colleague, and collaborator, and the world has lost a truly great mind.” A charming illustration of some of those qualities comes from David Madeo, who responded to Pike’s message by sharing this story: I met Dennis Ritchie at a Usenix without knowing it. He had traded nametags with someone so I spent 30 minutes thinking “this guy really knows what he’s talking about.” Eventually, the other guy walked up and said, “I’m tired of dealing with your groupies” and switched the nametags back. I looked back down to realize who he was, the guy who not only wrote the book I used to learn C in freshman year, but invented the language in the first place. He apologized and said something along the lines that it was easier for him to have good conversations that way.”



Mobile User Experience: The accelerator/stopper in Mobile Media adoption

I meet Jan Jursa for some years ago at the first UX Camp in Berlin. Jan present himself :


“I was born in Prague but I definitely speak German better than Czech. I live in Berlin
a very hot place to be 🙂 …

I am Editor in Chief of UX Storytellers,
I tweet as IATV,
I co-organize the German IA Conference,
I co-organize the Berlin IA Cocktail Hour,
I am the EuroIA Country Ambassador (DE)
I am part of the European Centre for UX.

I am an Information Architect at T-Systems Multimedia Solutions.”

We are happy to announce a discount for friends of Augmented Citizen of 60 Euros (82 Dollars). Simply go to > “Buy Tickets” and enter this promo code using the button below the ticket purchase form: MobX_Friends-of-Dan 

Here is a interview with Jan about the importance of MUX in adoption of new Apps, Services, Hardware. 



1. Jan, tell our readers who you are and where you see your position in the Mobile UX ecosystem.  


Hi Dan, thank you for having me. It’s a pleasure to be part of this interview. 


I work as an Information Architect for T-Systems Multimedia Solutions. We build a lot of mobile applications and services at our Berlin office. So the topic of Mobile UX is very near and dear to my heart. 



2. You co-organize the MobXCon, what motivated you to make this step? Have you organized mobile or UX conferences before? 


I co-founded MobX this year to basically scratch my own itch. I don’t want to have to fly to Sydney or San Francisco or elsewhere to meet leading Mobile UX experts. It’s much more pleasant to organize a great conference and have everybody come to Berlin – at least, it is for me 🙂


But, seriously; I – and the rest of the MobX team – try to give something back to the global UX community, simply by organizing a state-of-the-art, kick-ass conference … at a very affordable price, I might add.


We have been organizing the well-known IA Konferenz – the German IA Summit ( – for several years now. Our 6th German IA Summit is coming up in May, 2012 and it will be very enjoyable, too. 


3. Why do you think MUX will become ( or is ) very important for the mobile industry and will be interesting for us to join the ecosystem? 


You know, I have many computers at home. One of the most powerful ones is my current smartphone. And we all have heard this before: With great power comes great responsibility. User Experience is everywhere, and now that we all have those supercomputers in our pockets or by the sofa, as UX experts, we have to take on the job of helping to deliver a flawless user experience and to design easy and usable interfaces. 


4. Please let me know what can motivate me to come to MobXCon on November 17-18.10 ? 


Dan, that’s easy. a) We have 11 amazing speakers. You wouldn’t be wrong if you said we have some of the very best experts in Mobile UX today. b) We have booked an amazing location in the heart of Berlin. c) We will have free beer and a live band playing. Finally, d) MobX is priced very fairly, so people will find it basically pretty affordable.


5. What can we learn in your Workshops in the first day of the conference? Who will bring us in the world of MUX? 


Dan Saffer, author of two great books, will talk about “Brainstorming and Design Principles”. I’m sure you know that Content Strategy (CS) is the big thing nowadays. That’s why one of the most respected experts in CS, Karen McGrane, will teach us ”How To Do Content Strategy”. Josh Clark, author of several books on Mobile Interfaces will talk about “Designing for Touch” in his workshop. Rod Farmer and Gabriel White, two renowned Mobile UX experts will teach us all about “Prototyping Mobile Experiences”. And last, but not least, we have Darryl Feldman, Director Nokia App Labs, will discuss “Designing for ‘Microexperiences” in his workshop. 


So, there you have it. Five great half-day workshops. The only problem will be which ones to choose 🙂


6. What are your expectations from us ( the mobile community ) ? 

The MobX team and I hope that many of our colleagues and friends from the worldwide community will show up. We are convinced this will be an amazing conference and we would really feel bad for you if you missed it 🙂





We are happy to announce a discount for friends of Augmented Citizen of 60 Euros (82 Dollars). Simply go to > “Buy Tickets” and enter this promo code using the button below the ticket purchase form: MobX_Friends-of-Dan 


Review the Eastern European Mobile Monday Developer Summit

How good is to be back and start to write :-). No more constructive stress about the Summit organization. No more nights without sleep in long conversations with colegues, speakers, friends to pick the trends that are spiking at this moment.

Everything was start at the begining of the year sometimes in February. We had the same experience like I had last year at Mobile World Congress in Barcelona  we had 7 leads from big companies that were interested in organizing this event. At the end was remaining just one trusthy and this was Blackberry <a href="; </span>




I have learned a lot of differences between the visitors behavior in Germany ( where I organize the European Augmented Reality Business Conference )


and in Romania where I just founded together with my coleagues and friends from Mobile Monday Romania


The biggest Mobile Event event in Eastern Europe <a href="</span>